Channelware - Nortel Networks makes fast entry to big markets

‘An idea came up over a BBQ.’ said Jeff Dodge, President of Channelware. ‘At Nortel, the guys from “residential broadband” were thinking out loud about new uses for broadband capacity into homes. Software, especially games, was one emerging application. They realized you did not need to send the entire game software down the pipe, just the license rights, and came up with the concept for NetActive software - a hybrid technology that uses the Internet as a catalyst to make CD games available to home users.’

I recently talked with Dodge and Barry Gander Director, Outreach. Channelware became independent from Nortel in July 1999. With about 50 people, including small offices in New York and San Francisco, the company is the first to secure top-title software for retail distribution, with options that include rental and complimentary play. Marketing at Channelware is lively - here are some insider views:

Market segments are driven by customer’s customer: Channelware’s initial customers are the software gaming companies. Deals have been lined up with leaders such as Electronic Arts, Fox, Interplay, Corel, Sega, and Red Storm. Their early market was with the ‘core gamers,’ the people who play 3 hours per day, and buy big beefy computers. But the next group (‘casual gamers’), will need a different marketing approach. Channelware shows their customers how they can help reach these new buyers, by developing new channels with NetActive software. Target buyer behavior is understood: The initial targets are VPs of Sales at the top 10 Software Games companies. ‘We don’t do trade shows, because we won’t find them there,’ said Dodge, ‘but we spent $10,000 to do a demo CD aimed at one prospect. We got it to the president of the company and he spent a Sunday afternoon in his den with a NetActive version of one of his products. It worked - we got the account.’ To reach these decision-makers, Channelware’s initial contacts are sales people, seeking ideas to grow revenues.

Marketing ‘Outreach’: ‘An article in an Ottawa paper was seen by a Toronto TV show that covers investor relations,’ commented Gander, ‘which led to a conversation with a Calgary firm, which led to an inquiry about a Blockbuster franchise in Texas. We ended up doing a pilot for a group of 12 stores.’ But Channelware is still realistic about getting buyers’ attention. ‘Customers are less interested in traditional marketing; it is a very busy world.’ said Gander. ‘We assume their first choice is to call someone they know, next is to use the Internet, which is just “word-of-mouth” intermediated by a keyboard. Editorial content is the next choice and then, only then, would they read brochureware. So we prefer to do something tangible, like the custom demo.’

Category leadership dynamics: Channelware uses the media and their web site to help establish the ESA category as well as their leadership. The NetActive.com site includes a dandy article from USA Today, which helps validate the emergence of pay-per-use marketing - ‘Thanks to the reach of the World Wide Web, the proliferation of under-$1,000 personal computers, and the roll-out of high-speed connections to the Internet, computer gaming is gaining mass appeal. Game makers are banking on a new generation of Internet-linked games to boost their fortunes.’ The article goes on to mention Channelware marketing solutions (only), with a quote from Dodge.

Future applications & categories: According to Dodge, ‘There are really no bounds; we see much more room in the entertainment space. In the long term, we can help with anything digital which reaches a screen. There’s the entertainment and the business applications side - both huge markets.’

Chasm-crossing: ‘We see no real chasm in this market. The big software games publishers control 77 % of the revenue, and they are not laggards.’ Says Dodge, ‘It is easy to find the early adopters among the publishers, and when we get one (“you work your brains out to get that guy”), we then go after the next one. By the time we have the third one we know they will all respond due to “fear, paranoia, suspicion & greed” in such a competitive sector.’ The small prospects are there, but not cost-effective to pursue. They can be expected to buy later, when the leaders are all using NetActive software.

Tips for Canadians facing competition from California: You have to be visible in US markets, but that’s not to say it cannot be done from here (Channelware has 5 people in San Francisco). As Dodge relates, ‘For us California is not the center of our market - remember California is a problem for companies in Chicago, too. The secret is there’s no secret - just put your feet on the street in US markets. To beat US competitors, spend your time with customers - our strength is the relationships we have built up.'

from the desk of Peter Fillmore
November 1999


"We don’t do trade shows ... but we spent $10,000 to do a demo CD aimed at one prospect."

 
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